☀️ Tank lessonshow our diep.io tanks do what they do
Lesson 09

Limbs that live

Give a cursor pivot a Range as well, and the limb twitches toward passing enemies while you are idle and follows the cursor while you fire.

What you see

Four legs that react on their own: a square passes on one side and the legs there turn toward it; hold fire and they reach for the cursor. This is the single biggest reason a figure reads as a creature rather than a sticker, and it is what the big spider in a player-built character pack spends all eight of its turrets on.

The trick

Each leg rides a living-limb turret: it twitches toward enemies and toward the cursor while firingenemyliving limb: twitchestoward enemiesand to the cursorwhile you fire

Lesson 07's pivot with one change: a Range instead of 0. With Aims with the cursor on and a range, the turret tracks enemies inside the range while the player is idle, and follows the cursor while the player fires, both only inside its narrow Arc. Rest angle, narrow arc, a range: that is a living limb.

Numbers that matter

FieldLegs and armsHandsA plume or cape
Arc1520 to 4015
Range250250100
Facingthe posethe pose180

Leave Range at its default (1700) for a leg that reacts from further away and twitches more.

Gotchas

Where we used it

Poltergeist: arms on living-limb pivots
Poltergeist: arms on living-limb pivots
Jeepers: a free arm that reaches
Jeepers: a free arm that reaches