☀️ Tank lessonshow our diep.io tanks do what they do
Lesson 12

Hiding the body, keeping a hitbox

Shrink the body to a dot and give the figure a hitbox of its own with a Collidable part.

What you see

A big armoured shell with a tiny blue dot at its heart. The dot is the body. The shell is what enemies run into.

The trick

A tiny body hides under a collidable shell, and the shell is what gets hitthe real body:Size 8shell: Collidable,this is what gets hitbonk

Only the body and parts marked Collidable (hitbox + body damage) collide; everything else is picture. Body size 8 shrinks the body (and its hitbox) to a dot, so the figure can be any shape you draw. Then tick Collidable on the one big part that should take the hits. It collides at roughly half to two thirds of its drawn size, and it deals body damage like a hull.

Numbers that matter

FieldValueNotes
Body size5 to 8Small enough to vanish behind the parts
Collidable part Size78 (up to 150)Collidable parts are capped at 150 on import
Collidable parts8 at mostSince the update of October 2026 (it was 3). The editor quietly clears the flag on every later one, and on every part that rides another part (lesson 19). A projectile's parts still get 3
Contact edgeabout 0.5 to 0.67 × SizeMeasured in play with rings of dots; coarse

Gotchas